Hey, I'm Max

I'm a Unity-focused game designer specializing in mechanics and level design with experience in C# programming. I love designing unique mechanics that challenge players and then building interesting levels that push those ideas to their full potential.

Capstone Project

Dero Dazza’s Dirty Dash preview

Dero Dazza’s Dirty Dash (2025)

Winner of RMIT’s Program Excellence Award

  • Lead Designer & Unity Developer (C#)
  • Gameplay Programmer
  • Environment Designer
  • Playtesting + exhibition analytics (heatmaps/graphs)
  • UI/UX Designer

Dero Dazza's Dirty Dash is a high-octane 3D speedrun platformer. You play as the Australian eshay legend Dero Dazza as you zoom through the suburbs of Melbourne.

Exhibited at ACMI Audience Lab and RMIT Grad Show.

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Other Projects

Level/World Design

Education

RMIT University — Bachelor of Design (Games) 2023–2025

Technical Experience